Fresnelcut

Diffuser

1D Quadratic-Residue Diffuser (QRD)

A quadratic-residue diffuser is the panel most people picture when they think of acoustic treatment — a row of wells of varying depth, separated by thin fins. It scatters mid-and-high reflections along one axis, which makes it the go-to first-reflection and rear-wall panel.

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How it works

The well depths follow a quadratic-residue sequence — for a prime number of wells N, the depth of well n is set by `n² mod N`. That specific pattern is what spreads reflected energy evenly across a wide fan of angles instead of beaming it back as a single echo. Fresnelcut uses the Schroeder grating relation, not the hobbyist quarter-wave shortcut, so the depths match published references.

Every well shares one width W and the fins share one thickness. Pick a lower design frequency and Fresnelcut solves the depths; the panel keeps working up to roughly `c / (2·W)` before the wells get wide compared to the wavelength.

When to reach for a QRD

A 1-D QRD scatters in the plane perpendicular to its fins. Mount the fins vertically and it spreads sound left-to-right — ideal behind a listening position or on side walls at the first reflection points. For scatter in both axes, step up to a 2D QRD or a skyline diffuser.

The math
s_n = n² mod N, d_n = s_n · λ₀ / (2N)

N = prime well count, λ₀ = wavelength at the design frequency f₀. Deeper wells come from larger residues.

Best for

  • First-reflection points on side walls
  • Rear-wall treatment behind the listener
  • Rooms that sound harsh or echoey in the mids and highs

Not the tool for

  • Low-frequency boom or boominess (use an absorber instead)
  • Situations needing even scatter in both directions (use 2-D)

Start from a common size

N is the number of wells (a prime). More wells scatter more smoothly but make a wider, deeper panel. Pick one to open the designer pre-set:

Related reading

Related panel types

See all diffuser & absorber types.