Scattering, not soundproofing
A hard flat wall reflects sound like a mirror reflects light: one strong echo heads back toward you. A diffuser is more like frosted glass — it takes that same energy and spreads it across many directions, so no single reflection dominates. The room still sounds live, just even and spacious rather than harsh or echoey. A diffuser does not reduce how much sound is in the room; for that you need an absorber.
Why the wells vary in depth
The panel is a row of wells of different depths separated by thin fins. When a sound wave hits it, each well reflects with a slightly different delay, and those delayed reflections interfere so that energy fans out evenly. The magic is in the sequence of depths.
For a prime number of wells N, the depth of well number n is proportional to `n² mod N` — the remainder when n² is divided by N. This quadratic-residue sequence has a mathematically flat scattering response, which is exactly what you want.
s_n = n² mod N, d_n = s_n · λ₀ / (2N)What band does it cover?
The design frequency f₀ sets the low edge — below it the wells are too shallow to do much. The high edge is roughly `c / (2·W)`, where W is the well width: above that the wells are wide compared with the wavelength and the panel starts acting like a flat plate. Narrower wells reach higher.
A single 1-D QRD scatters in one plane (perpendicular to its fins). Turn the fins vertical and it spreads sound side to side.